This page is about SWF Decompiler for Mac
For Windows version click here
Client: Dezmond
"With Flash Decompiler for Mac I can edit my Flash projects any time I need having only the SWF movie."
15.51Mb
4.2.25.907
2nd September, 2010
2nd September, 2010
Flash Decompiler solves many problems:
Restore source code of the SWF you need to modify
Sometimes it happens that source FLA file or Flex project was lost or corrupted. In this case SWF to FLA converter is an essential help tool.
There is no need to rewrite the source code of SWF file from the very beginning, Flash Decompiler Trillix completely converts SWF files into FLA or into Flex source project, depending on their origin of course. After that you can make those basic changes you planned to without exhausting restoring of your work.
Improve your Flash animation skills
If you are still learning Flash and want to impress your audience with amazing and trimming animation effects, you may not know how to build those in Flash yet. With SWF to FLA Converter it is easy to learn! Just convert the SWF with effects you really like into FLA or Flex source project and check the code of the effects you want to build.
Extract any objects used in SWF file into various file formats for further editing
Flash Decompiler Trillix allows extracting images, sounds, videos, shapes, morphs, fonts, texts, buttons, sprites, frames and scripts into corresponding file formats. In a couple of clicks video can be extracted into AVI, MPEG1 or FLV, scripts can be extracted into TXT file as well as into AS files, etc.
* The only new features of Flash CS5 not yet supported are Text Layout Framework (TLF) texts and conversion to XFL format.
Full features list:
- Convert SWF files into FLA easily
- Compatible with all Flash versions (including Flash CS5*)
- ActionScript 1.0, 2.0 and 3.0 support
- Native and most of third-party Flash components support
- Advanced morphs decompilation algorithm
- Set output FLA file version
- Support of SWF files built in Flex (v2 and v3 supported)
- Extract SWF objects into various formats for further editing and using them in other applications
- Over 50 options available to extract sounds, images, videos, shapes, frames, morphs, fonts, texts, buttons, sprites and ActionScripts with great accuracy
- Objects can be extracted separately into SWF and FLA file formats
- Extract images into *.png, *.jpeg and *.bmp
- Extract video into *.avi, *.mpeg and *.flv
- Save ActionScripts to *.as and *.txt file format
- Extract sounds into *.wav or *.mp3
- Extract texts into *.txt, *.html and *.rtf
- Pi-code and common ActionScript representation. Also Hex dump view (currently not in AS 3.0)
- Motion tweens detection while converting to FLA
- Convenient and user-friendly interface for both professionals and beginners
- Preview and playback the SWF file you are going to convert or decompile
- Browse through and preview the elements of your SWF easily
- Process several SWF files simultaneously
- Detailed tag information
Interface languages:
Demo version limitations:
- The resulting FLA files will be stored in grayscale format only
- The resulting FLA file will contain a watermark
- ActionScript is not included in the resulting FLA and Flex project
- Decompiled ActionScript cannot be copied to clipboard
- Extraction will only process two objects from each SWF category
- You won't be able to save changes to your Flash files after editing them
Compatible with:
- Mac OS X 10.4
- Mac OS X 10.5
- Mac OS X 10.6
Flash Decompiler for Mac
Along with end-user solutions we offer special purchase options to our corporate clients. You can obtain the whole Flash Decompiler engine or its constituents in the form of DLL libraries or source code. Today we offer the following integration options:
SWF to FLA Conversion Engine [Source Code License] includes:
- Extensively commented C++ sources of the conversion engine (generally the same as Flash Decompiler for Mac latest build without the GUI part
- Detailed manual on implementing the source code
- 1 year of FREE technical support
- 6 months of FREE upgrades whenever the engine gets updated
SWF to FLA Conversion Engine [DLL/ActiveX/COM object] includes:
- DLL library or ActiveX Control or COM object providing the needed functionality of reading the Adobe SWF format and writing all the resources into FLA according to our algorithms
- Detailed manual on implementing DLL library or ActiveX Control or COM object into your software
- 1 year of FREE technical support
- 6 months of FREE upgrades whenever the SWF to FLA Conversion engine gets updated
SWF Reader Engine [Source Code License] includes:
- Extensively commented C++ sources of the engine that basically works like SWF Extractor (all SWF constituents can be exported to a variety of formats)
- SWF objects tree representation
- Detailed manual on implementing the source code
- 1 year of FREE technical support
- 6 months of FREE upgrades whenever the engine gets updated
SWF Reader Engine [DLL/ActiveX/COM object] includes:
- DLL library or ActiveX Control or COM object providing the needed functionality of reading the Adobe SWF format and extracting them into various formats according to our algorithms
- Detailed manual on implementing DLL library or ActiveX Control or COM object into your software
- 1 year of FREE technical support
- 6 months of FREE upgrades whenever the SWF Reader Engine gets updated
FLA Writer Engine [Source Code License] includes:
- Extensively commented C++ sources of the engine that creates a FLA document
- Detailed manual on implementing the source code
- 1 year of FREE technical support
- 6 months of FREE upgrades whenever the engine gets updated
FLA Writer Engine [DLL/ActiveX/COM object] includes:
- DLL library or ActiveX Control or COM object providing the needed functionality of creating FLA document according to our algorithms
- Detailed manual on implementing DLL library or ActiveX Control or COM object into your software
- 1 year of FREE technical support
- 6 months of FREE upgrades whenever the FLA Writer Engine gets updated
Please, note that all options include OEM rights for unlimited redistribution of your software with our software embedded and we do not require any fee paid per license of your software sold. The only requirement is that your software does not compete our titles and you do not seek to participate in the same market. Multiple forms of payment are available, so you won't have any inconveniences with covering the price. Please, feel free to contact our sales department for details and availability sales@eltima.com